Wednesday, August 13, 2008

Forest Cave





Tiling Rock Studies

Tiling Rock studies done in Zbrush that would be used for in-game normal mapps.
Low poly with Normal Map applied on the Right.

Tuesday, August 12, 2008

Cliff Study

A small Cliff study. The high poly was created in Zbrush transfered to Maya, where the low normal map what baked.

Viewport Snapshots



Spyder Model

6 Legged Concept Creature... Taken from my own concept to High Poly model.



Friday, August 8, 2008

More Studies

Speed Environment Studies



Anatomy

2D Creatures

Start off with some 2D... Even though I am a professional 3D artist, I still have a heavy interest in 2D art. Most of drawings don't make it past the line drawing, but I still enjoy painting.